Punto Critico

Simple but Elegant.

My Injustice 2 Review in 2018! Should you get it?

I really wish Steam had a “middle of the road” option, instead of just thumbs up/down. I really enjoyed this game. This was my first Injustice game, so I won’t comment on how it stands up relative to the rest of the series, but I still felt that there were some problems that really held it back from being great. So, the good from the perspective of a longtime shooter fan:

-Shooting mechanics are solid. Killing crazed cultists is very satisfying. Both stealth and guns blazing playstyles are viable, and I enjoyed mixing it up.

-PC port is great. I had no problems with things like crashing, but YMMV depending on your rig.

-Figuring out the puzzles for the Prepper Stashes (basically caches of supplies that you can get) were a lot of fun. The solution is usually given away in a hint but I still had a lot of fun figuring them out. I do like puzzle games, however, so some people may just find it frustrating.

-Voice acting, especially for the antagonists, is excellent.

-Graphically gorgeous game, but again, YMMV depending on your rig.

-You can instakill people with shovels and garden hoes by throwing them.

-You can pet the dog.

Things I didn’t like:

-The last 2-3 minutes or so of the ‘true’ ending. I won’t spoil it here, but I will say that once I reached that point I was extremely disappointed. It was a thematic 180 and didn’t fit with the rest of the game. It’s not Mass Effect 3 level bad imo, but still enough to leave a bad taste in your mouth. If they changed those last few minutes, it would be much better. Not going to happen, but I can still dream.

-Lack of weapon variety. I basically only had 4 weapons that I used throughout the game. A lot of the weapons in the shop are often just reskins of the other, with no interesting mechanics that set them apart from the others. There is also little in the way of customization for them in terms of scopes, silencers, etc. I slapped a red dot sight and silencer on all my weapons, which carried me through the game.

-Driving any vehicle. Cars, airplanes, and boats feel too floaty and will often react either too much or too little to your inputs. The wingsuit is guilty of this as well. Controller users may not have as much of a problem with this.

-Co-op does not carry over mission progression, only perks/money/resources. I didn’t mind it as much as by the time I started playing with a friend I was much further along in the game than he was, but it sucks for the people that wanted to progress through the game together.

-The game gets very repetitive after a while. This is a problem with open world games in general. I no-lifed the game for 1-2 days with max completion then ended up rushing through the rest by skipping a lot of missions and stuff to finish it. It’s definitely better in smaller doses (3 hours max, maybe).

-Microtransactions. I’m against them on principle. They’re completely unecessary as everything in the store can be bought with in-game money. I was rolling in in-game cash after the first 7-8 hours or so. They’re just there to make an extra buck out of people who don’t know any better.

The game is a lot more political than people give it credit for. It’s hidden relatively far in the game and subtle but it’s there. If you’re the type of person who didn’t like the premise of the game based on the promo material, then you’re not gonna like playing it. The above aside, any shooter fan should enjoy this. I know it seems like I railed on the game more than I praised it, but I believe in being detailed about the things I don’t like in a review so the buyer has more information to work with, as it’s a lot easier to find information about the things that a game does well. If you’re on the fence, wait for a sale.